The Thirteen Amalgamous Prime
A New Mold I Maybe Should Have Skipped
Transformers Age of the Primes Voyager Class
Item No.: Asst. G0473 No. G1996
Manufacturer: Hasbro
Includes: Scythe, 2 T-Cogs
Action Feature: Converts from robot to things made of robot parts
Retail: $42.99
Availability: December 2025
Other: Many Moded
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The Thirteen Amalgamous Prime was such a weird, ambitious idea I had to pre-order it. Seemingly riffing on some of the early Diaclone toys which could pop apart and reconfigure, it seemed like a neat pitch with colors that reminded me of another item I had my eye on. The good news is you don't have anything else quite like this. The bad news is that maybe you weren't missing out on much. If you like how it looks on a shelf with the others - which I assume is to be the fate of most The Thirteen toys - this is good. Can't-miss. It's a distinctive bit of lore made plastic, breaking away from anyone who said this line was getting a little samey and complacent. Big vestigial glowing orange eyes with massive eyelashes? Nobody else has that. A huge scythe, and a t-cog hidden inside his head that's also a glowing eye? Ambitious.
You can also see where they bump against some challenges. It's great that we have a weird looking guy with four arms and unusual legs with treaded feet. It's less good that we have parts that easily fall off, plus we're getting it in the middle of a price increase. At $35 I'd have given it an A for effort, because there are a lot of parts here and it's certainly more ambitious than other partsformers... but maybe not essential. At $43-$45, especially given he hit in December with at least five waves of collector product, I might recommend against making him your first purchase of the new batch.
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I'm more fond of the robot design than the engineering, which seems unfortunate for a robot that's clearly wanting you to play with it and be creative. The big robot mode is imposing and nifty, looking sort of like a heavily modified variant of Shockwave. He has the wings on the sides of the head, with one big eye with sculpted (and painted) lines. The simple shapes stand out as distinctive in this line, recalling some of the non-Takara very special guest toys that made up the original The Transformer in 1984 and 1985.
Very few robots have four arms, fewer with multiple arm joints plus wrists that can swivel or also bend down. The big feet help grant him unmatched stability, and each limb is positively loaded with moving parts. The level of detail is consistent with the line, and it's light on gaps which fans may obsessively need to fill. With all the limbs and separating pieces, that budget had to go somewhere and this one was developed before tariffs were official. I don't doubt future Voyagers will be made with different standards, but this one seems to be a fairly decent-looking, oddball robot that doesn't behave like the rest of the line. Also, I had parts constantly pop off from moving them - the head, the arms, the legs, everything just easily separates. It's part of the toy's gimmick, but it's also kind of unfortunate. Other lines with pop-apart figures (Glyos, Xevoz, etc.) tend to hold together a bit better and it's absolutely going to dump cold water on my fidgeting with the toy. I don't know that I've ever been able to move the head without it coming off at least once.

I took a few days before I tried to transform it, as I wanted to try to give the robot a fair shake. I did not enjoy the transformation process either, in part because some of the modes are kind of cobbled together and don't really lock in place as much as you would like. There are some pieces that seem like logical spots for a peg to go into a socket - the robot feet, on the quad bot back - but they don't actually connect. The staff just kind of sticks out, and it's one of those modes that's a mode because the box says it is. It's imaginative, but it's not charming enough to say "this was a good idea." Gigatron (Robots in Disguise Megatron) and Sixshot may have better handled the premise of a bot with many modes, and this guy was coming from a concept of a character who existed only in two dimensions. And was a mess.

As a weaponizer of sorts, you have to admire what the designers were able to pry out of a design from a bible that was probably never really meant to be a toy. They took the concept and pulled out a four-legged vehicle, and some sort of small fighters or shuttles made of hands, eyes, spears, and tiny wheels. I get where they're coming from, and it strikes me as a marvelous concept for a toy we should have seen 40 years ago, like Robolinks. I don't feel the bulk of Transformers buyers are creative types, and the various bases, bones, and other Weaponizers toys seem to reiterate that fans don't tend to love these guys. The idea is incredible, the execution is fine.
Watching some toy collectors talk in forums about how excited they were for this one, I'm wondering if I just don't get it. It's a heck of an idea, but if you want a LEGO set, buy a LEGO set. Combiners also provide fans a great place to cobble together something, because you're pretty limited as to what pieces can be fit together to make something new. People with more talent than me will no doubt enjoy messing with this, but it feels destined to be a figure that probably will sit around in stores unless it's run short on purpose. Seeing that he shipped with Animated Wreck-Gar, and Blast Off, I am unsure how this is going to shake out. I wouldn't recommend it strongly at above $40 given how many tip-top Leaders you can get at the same time, but maybe it's worth a look at sale prices. I don't think Hasbro's team could have necessarily made a better toy out of the concept either - this was a challenge that anybody would struggle to make into something amazing.
--Adam Pawlus
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